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Author: ytianle

πŸ‡ Computer Graphicsβš“οΈŽ

My exploration of Computer Graphics stems from my love of art, programming, and scientific equations.

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This chapter is split into three sections:βš“οΈŽ

  1. Advanced Graphics: advanced topics in the field of CG.

  2. Scientific Visualization: visualization of methods and results in scientific research.

  3. CG tools: tools and libraries used in CG.

  4. Visual Effects: shader special effects or particle system visual effects.